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Hello there. I'm JPiolho and I'm going to show you development video #2
We have been working on a new testmap
This one
If you notice. We have dynamic clouds
And we're also testing our tree fading system.
In big maps, like this one. There is a lot of trees.
If they are all rendered at the same time
It could break yours FPS
So instead of rendering a model. We're rendering them as sprites.
and when you get close, they change
We also have merchants
[Merchant: Good day to you!]
[Merchant: Nice doing business with ya]
[Merchant: Wait till you see what I've got for ya]
Where you can sell your items
And at the anvil we have tin Make weapons...
I'm now going to show you our mine
Remember this is only a testmap
None of this will be final
We want to make much better than this
[Voice: Inventory is full]
I've just leveled up on mining
[Merchant: Good day to you
[Merchant: Nice doing business with ya]
We also have our menu templates
Right now you can control your tree rendering distances.
Right now it's... this value.
I'll put it, to 8
And if you can see we have no model at all.
We have new sounds.
And.. I want to show our template for woodfire.
Well, that's all for now. Thank you for watching!