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Oh, now this is a nice pleasant game. Little friends playing in the lake on a glorious
summer day. I bet they had lemonade beforehand, with lots of sugar. I like to swirl it around
at the bottom of the glass, like it’s dancing with the ice cubes.
Speaking of dancing, uh...one little girl dies.
Now, there’s an evil doll trying to kill everyone or something.
I don’t know about you, but I’m ready to take a walk in the park. I might even buy
a candied apple and beat some little kid to death with it.
It’s Whisper of Fear: The Cursed Doll. What an uplifting tale.
You know, there’s something about dolls that will forever make them scary. Even the
supposedly normal ones. Guess what, old ladies? Those little porcelain dolls look like ***
before the wrapper was opened. They’re f*cking deranged. And this game is essentially based
on that very fact—dolls are f*cking deranged.
And sunshine. It’s also based on sunshine.
As you’d expect from G5 Entertainment, this is a hidden object adventure game. The thing
is...it’s a pretty deep hidden object adventure game. So there’s more adventuring and exploring
than hidden-object finding. You’re trying to solve the mystery of this little girl’s
sickness...uh, might have something to do with the fact that her doll has facial expressions.
F*ck that doll. I’d put that thing on a one-way trip to the Goodwill.
So there’s a lot of wandering around the environments and searching for things, which
generally open up new paths to new things. It sounds unbelievably boring, but it can
be pretty engrossing if you’re open to the experience. The only problem with these games
is that...they can be pretty obtuse at times. So there’s less logic to solving its puzzles
than dumb, random luck...and that can be really irritating when you get stuck.
Still, as hidden object games go, this is a really good one. It’s deep, it’s long,
it looks fantastic...and uh, it has evil dolls and sh*t. It’s Whisper of Fear: The Cursed
Doll.